[Scilab-users] ?==?utf-8?q? ?==?utf-8?q? ?= GUI hel

Antoine Monmayrant amonmayr at laas.fr
Thu Nov 28 17:47:21 CET 2019


Le Jeudi, Novembre 28, 2019 17:05 CET, Claus Futtrup <cfuttrup at gmail.com> a écrit: 
 
> Hi Antoine, et al.
> 
> Your reply is very helpful, so I think you got the right question :-)
> 
> 1) Good point that I can use callback on every uicontrol. This would be 
> suitable for a simple example (like gui_example.sce) ... but for heavy 
> calculations, it might be more practical with a CALC button. P.S. The 
> correct equation for the resonance frequency is fres=sqrt(k/m)/(2*%pi);

You are right.
Also, the trick to disable the callback function/ reenable it is key for sliders that tend to generate an avalanche of call to the function when one moves the cursor.

> 
> 2) I see what you mean, so not having an empty space, but "show" the 
> whole she-bang from the beginning. I didn't want to do that (just 
> deleting the IF-statement), but it could be the best solution in the end 
> (rather than the inline GUI updates), if nothing better shows up. This 
> was somehow the "core" of my question. Maybe I ask for too much.

I think you can achieve what you want by setting ".visible='off'" for all the uicontrols you don't want to show initialy. You can then set  ".visible='on'" after the first call to the callback (or at each call if you are lazy).

> 
> 3) I will look into this. Thanks for the tip.

Also, you should better use get(a, 'propertyName') or set(a, 'propertyName', value) instead of a.propertyName and a.propertyName=value in your callbacks.
I have found that this latter syntax is causing a lot of bug if your callback get called really often. I still don't know why.

> 
> 4) I will also look into this. My problem is the steep learning curve. 
> If you look at the Scilab tutorials you have the good-old Openeering 
> LHY_Tutorial - it's incredibly complicated and long. Is LHY_Tutorial 
> using the Model-Viewer-Controller approach? - Maybe the 
> Model-Viewer-Controller could be presented in a _simple_ tutorial - is 
> it possible?

Hmm, that would be a good idea.
I'll see whether I can put something together.
The thing is, MVC approach looks rather silly and overengineered on a small example.

> 
> I appreciate gui_example.sce with just about 70 lines of code, two 
> inputs and one output. I think something like it could help a lot of 
> people ... and it's not 250 lines of code to get a GUI up and running, 
> if you know what I mean. The gui_example shows a few differences, like 
> white versus grey background, editable boxes, etc. In the outputs, 
> because of the default grey background, you can see the dimensions of 
> the grid / text-boxes, and gui_example has two buttons. It looks 
> operational and easy to expand for new users.
> 
> Cheers,
> Claus
> 
> On 28.11.2019 08:57, Antoine Monmayrant wrote:
> > Hello Claus,
> >
> > I've been playing a bit with GUIs for teaching, so maybe I can help.
> > The issue is that I don't get what your problem is exactly here, so I my answer might be a bit off-topic.
> > Do not hesitate to rephrase your issue, I'll try a more focused answer.
> >
> > Anywya, here is how I think your code could be improved:
> >
> > (1) You can use 'calc' as the callback for all of the editable text field so that your result gets shown right away, without having to press a button.
> > (2) You should populate all the uicontrols of your gui first, then only update the displayed values, the visibility of the uicontrols, etc inside your calc function. (ie no more creating a uicontrol inside a callback)
> > (3) The 'tag' property of any uicontrol together with 'findobj()' are really nice to get/set the properties of each existing uicontrol.
> > (4) You can rely on a proper Model-View-Controler approach (or any other well established method to avoid mixing gui stuff with calculation stuff).
> >
> > I attached a small gui I use to illustrate optical anti-reflection coating.
> > It is far from perfect (I did not implement a proper model-view-controler for example).
> > But you can see how I tried to separate the different parts of the code an how I use findobj/tag/get/set,  etc.
> >
> > Hope it helps,
> >
> > Antoine
> >   
> > Le Mercredi, Novembre 27, 2019 19:21 CET, Claus Futtrup <cfuttrup at gmail.com> a écrit:
> >   
> >> Hi there
> >>
> >> I'm trying to build a GUI. For simplicity on the forum, I've built a
> >> really simple example of what I'm trying to do. How can I make the
> >> "conditional" GUI output work and not have it inside the calc function?
> >> ... or, how would you do it? Thanks.
> >>
> >> Best regards, Claus.
> >>
> >> // GUI_EXAMPLE.SCE
> >> //
> >> // Demo of how to build a simple GUI in Scilab.
> >> // Real simple, with two input variables and one output.
> >> // The example uses the basic mechanical example of a mass and a spring as
> >> // input parameters and calculates the resonance frequency of the mechanical
> >> // system.
> >>
> >> // Initialize variables
> >> m  =  1;  // Moving mass 'm'(kilogram)
> >> k  =  1;  // Stiffness, spring constant 'k'(Newton per meter)
> >> fres  =  1;  // Resonance frequency (Hertz)
> >> show_result  =  %f;
> >>
> >> function  calc()
> >>       m  =  evstr(get(ge_m,"string"));  // get content in uicontrol ge_m
> >>       k  =  evstr(get(ge_k,"string"));  // get content in uicontrol ge_k
> >>       fres  =  sqrt(m  *  k);
> >>       // putting GUI updates inside the calculation routine is not pretty code.
> >>       uicontrol("style","text","string","Result :","position",  ..
> >>                 [10  as(2)-110  80  20]);
> >>       uicontrol("style","text","string",string(fres),  ..
> >>                 "position",[100  as(2)-110  80  20]);
> >>       uicontrol("style","text","string","Hz ","position",  ..
> >>                 [200  as(2)-110  30  20]);
> >>       show_result  =  %t;
> >>       // update global variables
> >>       [m,k,fres,show_result]=return(m,k,fres,show_result);
> >> endfunction
> >>
> >> function  goodbye()
> >>       close(ge);  // Close GUI window
> >>       printf("Resulting fres: %f Hertz\n",fres);
> >>       abort  // Print result in console (e.g. for copy/paste), then kill the app
> >> endfunction
> >>
> >> ge  =  scf();  // GUI Example, Initialize and 'set current figure'
> >> as  =  ge.axes_size;  // read size of window, as = [width height]
> >> ge.figure_name  =  "GUI Example";  // Change window header
> >>
> >> uicontrol("style","text","string","Moving mass :","position",  ..
> >>             [10  as(2)-35  80  20],"background",[1  1  1]);  // white background
> >>             // position properties has four parameters = x,y,width,height
> >>             // y-position counts from lower left corner, so we subtract from 'as'
> >> ge_m  =  uicontrol("style","edit","string",string(m),  ..
> >>             "position",[100  as(2)-35  80  20]);
> >> uicontrol("style","text","string","kg ","position",  ..
> >>             [200  as(2)-35  30  20],"background",[1  1  1]);
> >>
> >> uicontrol("style","text","string","Stiffness :","position",  ..
> >>             [10  as(2)-60  80  20],"background",[1  1  1]);
> >> ge_k  =  uicontrol("style","edit","string",string(k),  ..
> >>             "position",[100  as(2)-60  80  20]);
> >> uicontrol("style","text","string","N/m ","position",  ..
> >>             [200  as(2)-60  30  20],"background",[1  1  1]);
> >>
> >> uicontrol("style","pushbutton","string","Calculate",  ..
> >>             "position",[10  as(2)-85  80  20],"callback","calc");
> >>
> >> // How do I make this "conditional"output show up in my GUI?
> >> if  show_result  then  // If "Calculate"button was pushed at least once ...
> >>       uicontrol("style","text","string","Result :","position",  ..
> >>                 [10  as(2)-110  80  20]);
> >>       uicontrol("style","text","string",string(fres),  ..
> >>                 "position",[100  as(2)-110  80  20]);
> >>       uicontrol("style","text","string","Hz ","position",  ..
> >>                 [200  as(2)-110  30  20]);
> >> end
> >>
> >> uicontrol("style","pushbutton","string","Exit",  ..
> >>             "position",[10  as(2)-135  80  20],"callback","goodbye");
> >>
> >>
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> 
>




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