[Scilab-users] Voronoi tessellation/ Delaunay triangulation in 3d in Scilab?
Heinz Nabielek
heinznabielek at icloud.com
Tue Jun 26 20:42:28 CEST 2018
Dear Scilab friends,
I have 15,000 points in 3d space with known xyz Carthesian coordinates and the basic question is, if their arrangement is random or not.
I had been suggest to do Voronoi tessellation/ Delaunay triangulation. The famous problem of the location of the nearest public phone, but this is only 2d.
Would you be aware of a code fragment that helps in 3d? In either Scilab, C, C++ or FORTRAN?
Greetings
Heinz
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